Faculty of Enginneering and Design

Back to List

COT300ND(計算基盤 / Computing technologies 300)
3DCG Programming

Iwatsuki MASAMI

Class code etc
Faculty/Graduate school Faculty of Enginneering and Design
Attached documents
Year 2022
Class code B2673
Previous Class code
Previous Class title
Term 春学期前半/Spring(1st half)
Day/Period 水3/Wed.3,水4/Wed.4
Class Type
Campus 市ヶ谷
Classroom name 各学部・研究科等の時間割等で確認
Grade
Credit(s)
Notes
Open Program
Open Program (Notes)
Global Open Program
Interdepartmental class taking system for Academic Achievers
Interdepartmental class taking system for Academic Achievers (Notes)
Class taught by instructors with practical experience
SDGs CP
Urban Design CP
Diversity CP
Learning for the Future CP
Carbon Neutral CP
Chiyoda Campus Consortium
Optional/Compulsory 選択必修
Admission year
Category (2023~)
Category (2019~2022)
Category SD

Show all

Hide All

Outline (in English)

The aim of this course is to understand how to create 3DCG game applications by using Unity, a cross platform game engine. Students will acquire game programming skills through exercises for creating various game scenes with a physics engine and interactive user interface.

Default language used in class

日本語 / Japanese