Faculty of Enginneering and Design

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FRI300ND(情報学フロンティア / Frontiers of informatics 300)
ゲームプログラミング(2019年度以降入学生)(2021年度開講)

Iwatsuki MASAMI

Class code etc
Faculty/Graduate school Faculty of Enginneering and Design
Attached documents
Year 2021
Class code B2735
Previous Class code
Previous Class title
Term 春学期前半/Spring(1st half)
Day/Period 水3/Wed.3,水4/Wed.4
Class Type
Campus 市ヶ谷
Classroom name
Grade
Credit(s)
Notes
Open Program
Open Program (Notes)
Global Open Program
Interdepartmental class taking system for Academic Achievers
Interdepartmental class taking system for Academic Achievers (Notes)
Class taught by instructors with practical experience
SDGs CP
Urban Design CP
Diversity CP
Learning for the Future CP
Carbon Neutral CP
Chiyoda Campus Consortium
Optional/Compulsory 選択必修
Admission year 2019
Category (2023~)
Category (2019~2022) システムデザイン学科
専門科目
展開科目
Category SD

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Outline (in English)

The aim of this course is to understand how to create 3DCG game applications by using Unity, a cross platform game engine. Students will acquire game programming skills through exercises for creating various game scenes with a physics engine and interactive user interface.

Default language used in class

日本語 / Japanese