学部・研究科Faculty/Graduate school | GISDepartment of Global and Interdisciplinary Studies |
添付ファイル名Attached documents | |
年度Year | 2023 |
授業コードClass code | A6326 |
旧授業コードPrevious Class code | |
旧科目名Previous Class title | |
開講時期Term | 秋学期授業/Fall |
曜日・時限Day/Period | 木3/Thu.3 |
科目種別Class Type | |
キャンパスCampus | 市ヶ谷 / Ichigaya |
教室名称Classroom name | 市外濠‐S404 |
配当年次Grade | 3~4 |
単位数Credit(s) | 2 |
備考(履修条件等)Notes | |
他学部公開科目Open Program | |
他学部公開(履修条件等)Open Program (Notes) | |
グローバル・オープン科目Global Open Program | |
成績優秀者の他学部科目履修制度対象Interdepartmental class taking system for Academic Achievers | ○ |
成績優秀者の他学部科目履修(履修条件等)Interdepartmental class taking system for Academic Achievers (Notes) | 制度ウェブサイトの3.科目別の注意事項(1)GIS主催科目の履修上の注意を参照すること。 |
実務経験のある教員による授業科目Class taught by instructors with practical experience | |
SDGsCPSDGs CP | |
アーバンデザインCPUrban Design CP | |
ダイバーシティCPDiversity CP | |
未来教室CPLearning for the Future CP | |
カーボンニュートラルCPCarbon Neutral CP | |
千代田コンソ単位互換提供(他大学向け)Chiyoda Campus Consortium | |
旧科目との重複履修Duplicate Subjects Taken Under Previous Class Title | |
カテゴリー(2024年度以降入学者)Category (commenced 2024 onwards) | |
カテゴリー(2020~2023年度入学者)Category (commenced 2020-2023) | 300-level Advanced Courses(上級) |
カテゴリー(2016~2019年度入学者)Category (commenced 2016-2019) | 300-level Advanced Courses Culture and Society |
【授業の概要と目的(何を学ぶか) / Outline and objectives】
With Disney films and anime becoming popular all over the world, it is hard not to see animation as a dominant form of global media. But how can we explore animation in its global position? Focusing on animation from the U.S., Japan, as well as Europe and parts of Asia, in this class we will closely examine the particularities of animation, exploring different thematic topics that intersect with globalization. Throughout the semester we will be engaging with the aesthetics of animation, analyzing its history, production processes, and global presence. In the first section of the class, we will learn how animation functions as a certain type of technology, how it operates transnationally, and how this is representative of contemporary globalization. In the second section of the class, we will examine specific topics that are relevant to globalization, including the spread of culture, the ethics of globalization, and global environmental destruction. Utilizing the methods learned in the first section of the class, we will analyze how specific animations and genres grapple with these topics.
【到達目標 / Goal】
In addition to teaching students information about animation and globalization, this class aims to develop critical thinking and analytical skills. Throughout the semester students will: 1) learn methodologies to examine animation as a particular type of media; 2) explore many of the problems of globalization through the example of animation; 3) learn how to apply those methodologies to analyze how certain animations engage with the problems of globalization.
【この授業を履修することで学部等のディプロマポリシーに示されたどの能力を習得することができるか(該当授業科目と学位授与方針に明示された学習成果との関連) / Which item of the diploma policy will be obtained by taking this class?】
Will be able to gain “DP 1”, “DP 2”, “DP 3”, and “DP 4”.
【授業で使用する言語 / Default language used in class】
英語 / English
【授業の進め方と方法 / Method(s)】
(学期の途中で変更になる場合には、別途提示します。 /If the Method(s) is changed, we will announce the details of any changes. )
Classes will be lecture-based, with visual material such as clips of films and animation. Students will be asked to have group discussions on certain themes. Each week students will be provided with an academic reading relevant to the topic. These readings will be important background information and/or will be directly addressed as the topic of the lecture and discussion. Lectures will explain in detail and through examples the topic for that class. Discussions based on the lecture will be facilitated by questions from the instructor to help the students explore and develop their critical and analytical skills for that topic. Students will be assessed on their understanding of the lectures and readings through their presentations and papers. Students will receive feedback in class and in written form, based on a grading rubric.
【アクティブラーニング(グループディスカッション、ディベート等)の実施 / Active learning in class (Group discussion, Debate.etc.)】
あり / Yes
【フィールドワーク(学外での実習等)の実施 / Fieldwork in class】
なし / No
【授業計画 / Schedule】
授業形態 / methods of teaching:対面/face to face
※各回の授業形態は予定です。教員の指示に従ってください。
回 / No. | 各回の授業形態予定 / methods of teaching | テーマ / Theme | 内容 / Contents |
---|---|---|---|
1 | オンライン/online | Introduction | Introduction |
2 | 対面/face to face | Media Flows Across the World | Different ways of thinking about globalization |
3 | 対面/face to face | Transnational Production of Media | Animation production across national borders and Regions |
4 | 対面/face to face | Global History of Media | Transnational influences from Russia, US, and Japan |
5 | 対面/face to face | Global Expansion of Animation | Differences and similarities of consuming media in various locales |
6 | 対面/face to face | Animation as Global Technology | Effects of technology in the ways we see and think about globalization |
7 | 対面/face to face | Globalized Aesthetics | Implications of anime's globally recognizable stylistics |
8 | 対面/face to face | Animating Characters Differently | Disney's techniques vs. anime's techniques and their relationship to culture |
9 | 対面/face to face | Dislocation of Transnational Media | How different animations consider ways to exist in an interconnected world |
10 | 対面/face to face | Local Folklore Gone Global | Traditional cultures in conflict with globalization |
11 | 対面/face to face | Ecology as a Global Issue | Environmentalism in various types of animation |
12 | 対面/face to face | A Technological Globe | Imagining a global world in cyberpunk animation |
13 | 対面/face to face | Student Presentations | Feedback and Discussion |
14 | 対面/face to face | Student Presentations | Feedback and Discussion |
【授業時間外の学習(準備学習・復習・宿題等) / Work to be done outside of class (preparation, etc.)】
Students should complete the assigned readings before each class and study the notes they take in class. Preparatory study and review time for this class are 2 hours each.
【テキスト(教科書) / Textbooks】
Stevie Suan, Anime’s Identity: Performativity and Form Beyond Japan . Minneapolis: University of Minnesota Press, 2021.
Additional readings will be provided by the instructor.
【参考書 / References】
Appadurai, Arjun. Modernity at Large: Cultural Dimensions of Globalization. University of Minnesota Press, 1996.
【成績評価の方法と基準 / Grading criteria】
Participation 20%
Presentation 40%
Final paper 40%
【学生の意見等からの気づき / Changes following student comments】
Not applicable.
【Prerequisite】
None.