IGESS (Institute for Global Economics and Social Sciences)

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ECN100CB(経済学 / Economics 100)
Special Studies (Introduction to Game Theory)

Yutaka SUZUKI

Class code etc
Faculty/Graduate school IGESS (Institute for Global Economics and Social Sciences)
Attached documents
Year 2022
Class code A9630
Previous Class code
Previous Class title
Term 秋学期授業/Fall
Day/Period 火3/Tue.3
Class Type
Campus 市ヶ谷 / Ichigaya
Classroom name 各学部・研究科等の時間割等で確認
Grade 2~4
Credit(s) 2
Notes
Open Courses
Open Courses (Notes)
Global Open Courses
Interdepartmental class taking system for Academic Achievers
Interdepartmental class taking system for Academic Achievers (Notes)
Class taught by instructors with practical experience
SDGs CP
Urban Design CP
Diversity CP
Learning for the Future CP
Carbon Neutral CP
Chiyoda Campus Consortium
Category Advanced Courses/専門科目
Disciplinary Courses/IGESS科目
Ⅱ. Global Economy
Faculty Sponsored Department IGESS

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Outline and objectives

This class provides an introductory course on Game Theory, which models and analyzes the strategic interactions between “players” (decision-makers) and has been applied to many scientific fields-most notably Economics, but also Business and Political Science etc. Ideas such as Nash equilibrium, backward induction, commitment, bargaining, auction, repeated interaction and cooperation are introduced. A variety of applications will also be discussed.

Goal

Game Theory models and analyzes the strategic interactions between “players” (decision-makers), and has been applied to many scientific fields: most notably Economics, but also Business and Political Science etc. This course provides an introductory course on Game Theory, intended for the first and second year students. You will learn the various ideas such as Nash equilibrium, backward induction, commitment, bargaining, credibility, repeated interaction and cooperation, and acquire new tools and insights for understanding and explaining socioeconomic phenomenon.

Default language used in class

英語 / English

Method(s)(学期の途中で変更になる場合には、別途提示します。 /If the Method(s) is changed, we will announce the details of any changes. )

Lectures on demand. Every week, I will upload both a lecture video and a lecture note/hand out(in English), mainly based on the text book in Japanese 鈴木豊『完全理解ゲーム理論契約理論 第2版』(勁草書房)(Yutaka Suzuki, Game Theory and Contract Theory, 2nd Edition, Keisoshobo,2021), on the HOPPII system. I will also provide appropriate feedbacks on the submissions of reaction papers and assignments.

Active learning in class (Group discussion, Debate.etc.)

なし / No

Fieldwork in class

なし / No

Schedule

授業形態/methods of teaching:オンライン/online

※各回の授業形態は予定です。教員の指示に従ってください。

1[オンライン/online]:Introduction

Overview of the Course.

2[オンライン/online]:Strategic Games 1

A simple Example: Player, Strategy, Payoff Matrix, Best Response, Equilibrium.

3[オンライン/online]:Strategic Games 2

Prisoner's Dilemma and its applications. Nash Equilibrium and Dominant Strategy Equilibrium.

4[オンライン/online]:Strategic Games 3

Chicken Games, Coordination Games. Games with Multiple Nash Equilibria.

5[オンライン/online]:Extensive form games 1

Game Tree Representation. Backward Induction.

6[オンライン/online]:Extensive form games 2

Examples for Subgame Perfect Equilibrium.

7[オンライン/online]:Extensive form games 3

Entry Deterrence and Credible Threat.

8[オンライン/online]:Extensive form games 4

Incentive Scheme: Fixed Pay vs. Performance-based Pay.

9[オンライン/online]:Bargaining 1

Introduction. Take-it-or-Leave-it Offer (TIOLI offer) Games.

10[オンライン/online]:Bargaining 2

Some Extensions.

11[オンライン/online]:Auction 1

Introduction. A variety of Auctions.

12[オンライン/online]:Auction 2

First Price Auction and Second Price Auction. Revenue Equivalence.

13[オンライン/online]:Repeated Games 1

Trigger Strategy. Repeated interaction and Cooperation.

14[オンライン/online]:Repeated Games 2

Some Applications.

Work to be done outside of class (preparation, etc.)

This course emphasizes the ideas of the theory rather than the mathematical expressions and calculation, and no specific mathematical knowledge is required, though an ability to follow logical arguments is assumed. Students should review the class materials (Lecture Video, Handout, Textbook (in Japanese, but may be also useful for learning Japanese Language), and submit reaction papers (every time), three assignments (problem sets), and a final essay. Before/after each lecture, students will be expected to spend four hours to fully understand the content.

Textbooks

There are no specific textbooks in English.

Every week, I will provide a lecture note/hand out(in English), mainly based on the text book in Japanese 鈴木豊『完全理解ゲーム理論契約理論 第2版』(勁草書房)(Yutaka Suzuki, Game Theory and Contract Theory,2nd Edition, Keisoshobo,2021).
https://www.keisoshobo.co.jp/book/b587710.html

References

No specific references, but the following textbooks may be helpful for the more advanced course or your future study.

1. Robert Gibbons, Game Theory for Applied Economists, Princeton University Press 1992
2. John McMillan, Games, Strategies, and Managers: How Managers Can Use Game Theory to Make Better Business Decisions. Oxford University Press 1996
3. Paul Milgrom and John Roberts, Economics, Organization and Management, Prentice-Hall 1992

Grading criteria

Submission of Reaction Papers (every week)(20%), Three Assignments (Problem Sets as the Home work)(60%), and a Final (Short) Essay(20%).

Changes following student comments

I think the lecture was well-rated by students, and so I would like to further enhance the last year's content.