IGESSIGESS (Institute for Global Economics and Social Sciences)
ECN100CB(経済学 / Economics 100)Special Studies (Introduction to Game Theory)Special Studies (Introduction to Game Theory)
鈴木 豊Yutaka SUZUKI
授業コードなどClass code etc
学部・研究科Faculty/Graduate school | IGESSIGESS (Institute for Global Economics and Social Sciences) |
添付ファイル名Attached documents | |
年度Year | 2022 |
授業コードClass code | A9630 |
旧授業コードPrevious Class code | |
旧科目名Previous Class title | |
開講時期Term | 秋学期授業/Fall |
曜日・時限Day/Period | 火3/Tue.3 |
科目種別Class Type | |
キャンパスCampus | 市ヶ谷 / Ichigaya |
教室名称Classroom name | 各学部・研究科等の時間割等で確認 |
配当年次Grade | 2~4 |
単位数Credit(s) | 2 |
備考(履修条件等)Notes | |
他学部公開科目Open Courses | |
他学部公開(履修条件等)Open Courses (Notes) | |
グローバル・オープン科目Global Open Courses | |
成績優秀者の他学部科目履修制度対象Interdepartmental class taking system for Academic Achievers | |
成績優秀者の他学部科目履修(履修条件等)Interdepartmental class taking system for Academic Achievers (Notes) | |
実務経験のある教員による授業科目Class taught by instructors with practical experience | |
SDGsCPSDGs CP | |
アーバンデザインCPUrban Design CP | |
ダイバーシティCPDiversity CP | |
未来教室CPLearning for the Future CP | |
カーボンニュートラルCPCarbon Neutral CP | |
千代田コンソ単位互換提供(他大学向け)Chiyoda Campus Consortium | |
カテゴリーCategory |
Advanced Courses/専門科目 Disciplinary Courses/IGESS科目 Ⅱ. Global Economy |
科目主催学部Faculty Sponsored Department | IGESS |
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授業の概要と目的(何を学ぶか)Outline and objectives
This class provides an introductory course on Game Theory, which models and analyzes the strategic interactions between “players” (decision-makers) and has been applied to many scientific fields-most notably Economics, but also Business and Political Science etc. Ideas such as Nash equilibrium, backward induction, commitment, bargaining, auction, repeated interaction and cooperation are introduced. A variety of applications will also be discussed.
到達目標Goal
Game Theory models and analyzes the strategic interactions between “players” (decision-makers), and has been applied to many scientific fields: most notably Economics, but also Business and Political Science etc. This course provides an introductory course on Game Theory, intended for the first and second year students. You will learn the various ideas such as Nash equilibrium, backward induction, commitment, bargaining, credibility, repeated interaction and cooperation, and acquire new tools and insights for understanding and explaining socioeconomic phenomenon.
授業で使用する言語Default language used in class
英語 / English
授業の進め方と方法Method(s)(学期の途中で変更になる場合には、別途提示します。 /If the Method(s) is changed, we will announce the details of any changes. )
Lectures on demand. Every week, I will upload both a lecture video and a lecture note/hand out(in English), mainly based on the text book in Japanese 鈴木豊『完全理解ゲーム理論契約理論 第2版』(勁草書房)(Yutaka Suzuki, Game Theory and Contract Theory, 2nd Edition, Keisoshobo,2021), on the HOPPII system. I will also provide appropriate feedbacks on the submissions of reaction papers and assignments.
アクティブラーニング(グループディスカッション、ディベート等)の実施Active learning in class (Group discussion, Debate.etc.)
なし / No
フィールドワーク(学外での実習等)の実施Fieldwork in class
なし / No
授業計画Schedule
授業形態/methods of teaching:オンライン/online
※各回の授業形態は予定です。教員の指示に従ってください。
1[オンライン/online]:Introduction
Overview of the Course.
2[オンライン/online]:Strategic Games 1
A simple Example: Player, Strategy, Payoff Matrix, Best Response, Equilibrium.
3[オンライン/online]:Strategic Games 2
Prisoner's Dilemma and its applications. Nash Equilibrium and Dominant Strategy Equilibrium.
4[オンライン/online]:Strategic Games 3
Chicken Games, Coordination Games. Games with Multiple Nash Equilibria.
5[オンライン/online]:Extensive form games 1
Game Tree Representation. Backward Induction.
6[オンライン/online]:Extensive form games 2
Examples for Subgame Perfect Equilibrium.
7[オンライン/online]:Extensive form games 3
Entry Deterrence and Credible Threat.
8[オンライン/online]:Extensive form games 4
Incentive Scheme: Fixed Pay vs. Performance-based Pay.
9[オンライン/online]:Bargaining 1
Introduction. Take-it-or-Leave-it Offer (TIOLI offer) Games.
10[オンライン/online]:Bargaining 2
Some Extensions.
11[オンライン/online]:Auction 1
Introduction. A variety of Auctions.
12[オンライン/online]:Auction 2
First Price Auction and Second Price Auction. Revenue Equivalence.
13[オンライン/online]:Repeated Games 1
Trigger Strategy. Repeated interaction and Cooperation.
14[オンライン/online]:Repeated Games 2
Some Applications.
授業時間外の学習(準備学習・復習・宿題等)Work to be done outside of class (preparation, etc.)
This course emphasizes the ideas of the theory rather than the mathematical expressions and calculation, and no specific mathematical knowledge is required, though an ability to follow logical arguments is assumed. Students should review the class materials (Lecture Video, Handout, Textbook (in Japanese, but may be also useful for learning Japanese Language), and submit reaction papers (every time), three assignments (problem sets), and a final essay. Before/after each lecture, students will be expected to spend four hours to fully understand the content.
テキスト(教科書)Textbooks
There are no specific textbooks in English.
Every week, I will provide a lecture note/hand out(in English), mainly based on the text book in Japanese 鈴木豊『完全理解ゲーム理論契約理論 第2版』(勁草書房)(Yutaka Suzuki, Game Theory and Contract Theory,2nd Edition, Keisoshobo,2021).
https://www.keisoshobo.co.jp/book/b587710.html
参考書References
No specific references, but the following textbooks may be helpful for the more advanced course or your future study.
1. Robert Gibbons, Game Theory for Applied Economists, Princeton University Press 1992
2. John McMillan, Games, Strategies, and Managers: How Managers Can Use Game Theory to Make Better Business Decisions. Oxford University Press 1996
3. Paul Milgrom and John Roberts, Economics, Organization and Management, Prentice-Hall 1992
成績評価の方法と基準Grading criteria
Submission of Reaction Papers (every week)(20%), Three Assignments (Problem Sets as the Home work)(60%), and a Final (Short) Essay(20%).
学生の意見等からの気づきChanges following student comments
I think the lecture was well-rated by students, and so I would like to further enhance the last year's content.